As we recently discussed, the max level in Palworld is 50. And while you may not want to race to that number on the first day of Early Access, then get bored of the game, end up uninstalling it, and moaning on X that there is not enough content, you also need to know how to level up yourself and your Pals at the maximum rate so that you can catch better Pals quicker.

So with that in mind let’s have a look at the best ways to level up fast and efficiently in Palworld.

Level up quickly in Palworld

We did mention yesterday that Level Sync comes into play and Pals that are stronger than you scale down to match your level so it is advantageous to at least get to a decent level first up, especially as many of the enemies you will come across initially can be much higher than you, especially when you wander off the beaten path and into areas you are maybe not quite ready for.

Base building

You get XP for building your base so it is quite possible you could just hang out there doing a bit of construction work here and there and still climb the levels, but the key to this page is getting those levels quickly, so we are going to have head out and catch some new Pals for our collection.

Adventuring

For every new Pal you capture you will get XP, but di you know if you catch several of the same Pal quickly, you get a bonus that increases with each you bag. So you want to look for, let’s use the word flock, as nobody has told me the correct collective noun of a group of Pals yet, let me know when we have one,  of levels Pals and take them out quickly in succession.

Once you get your level into double figures it’s safer to start taking on the higher level Pals and adding them to your collection and even locating the Alpha Pals that lurk in the South East corner of the map and are easy to find.

Start knocking a few of those off and you will soon get your levels rising quickly.

Paul McNally

Gaming Editor

Paul McNally has been around consoles and computers since his parents bought him a Mattel Intellivision in 1980. He has been a prominent games journalist since the 1990s, spending over a decade as editor of popular print-based video games and computer magazines, including a market-leading PlayStation title published by IDG Media. Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020. Paul has written high-end gaming content for GamePro, Official Australian PlayStation Magazine, PlayStation Pro, Amiga Action, Mega Action, ST Action, GQ, Loaded, and the The Mirror. He has also hosted panels at retro-gaming conventions and can regularly be found guesting on gaming podcasts and Twitch shows. He is obsessed with 3D printing and has worked with several major brands in the past to create content Believing that the reader deserves actually to enjoy what they are reading is a big part of Paul’s ethos when it comes to gaming journalism, elevating the sites he works on above the norm. Reach out on X.